Ultra GM

This section is for discussions involving the Buccaneers as a team, and other teams in the NFL.
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zbeaster
Posts: 10
Joined: Tue Jan 07, 2025 2:01 pm
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Ultra GM

Post by zbeaster »

Hey everyone,

I think this should interest a lot of us – my dad is launching a new website called Ultra GM (he has plans for mobile apps down the road), where we can live out our dream of being an NFL GM. Ultra GM lets us take control of our chosen team (presumably the Buccaneers) fantasy football-style subject to the real NFL salary cap and real player contracts. I remember the very early brainstorming stage of Ultra GM a few years back and it’s really cool to see it now coming to fruition.

In Ultra GM, you pick an NFL team to manage and you will acquire that team’s roster as of the start of the league year and free agency. From there you can build your team through the draft, free agency and trades and compete in two different leagues. That just means each week your team’s score based on the performance of the players on your roster is compared to the scores of two different teams in two different leagues. The first one is a 32-team league that mirrors the actual NFL, so you control one of the 32 teams and go head-to-head with other users managing the other teams. The second league is a 14-team league where all the teams start with the same NFL roster. For example, if you choose the Bucs, you’ll compete with other users who are also managing Bucs-based teams, as well as the actual Bucs roster. How many times have we said or thought we could do the job better than Licht? You’ll be making decisions on trades, draft picks, free agency, player cuts, and even practice squad maneuvers—you name it—all in a dynasty-style format where your roster and transactions carry over from season to season so you can build your team the right way over time. It’s kind of like a combination of fantasy football, a mock draft and/or GM simulator, and Madden Franchise Mode.

It’d be great if we could get a group (or multiple groups!) of us together for a private 14-team Bucs league (or multiple private leagues, if there’s enough interest). You get to manage the offseason for your own Bucs team and then compete against each other’s unique Bucs-based teams during the season. I’m really psyched about Ultra GM and I think it’s something we’d all have a ton of fun with. Let me know by PM if you are interested in playing in a private league in which we will compete to see who can build the best team from the Bucs roster.

Ask general questions here so others can get the answers too.
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Snake
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Re: Ultra GM

Post by Snake »

He’s licensing all the NFL teams?
__Chef__
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Re: Ultra GM

Post by __Chef__ »

zbeaster wrote: Tue Apr 15, 2025 8:57 am Hey everyone,

I think this should interest a lot of us – my dad is launching a new website called Ultra GM (he has plans for mobile apps down the road), where we can live out our dream of being an NFL GM. Ultra GM lets us take control of our chosen team (presumably the Buccaneers) fantasy football-style subject to the real NFL salary cap and real player contracts. I remember the very early brainstorming stage of Ultra GM a few years back and it’s really cool to see it now coming to fruition.

In Ultra GM, you pick an NFL team to manage and you will acquire that team’s roster as of the start of the league year and free agency. From there you can build your team through the draft, free agency and trades and compete in two different leagues. That just means each week your team’s score based on the performance of the players on your roster is compared to the scores of two different teams in two different leagues. The first one is a 32-team league that mirrors the actual NFL, so you control one of the 32 teams and go head-to-head with other users managing the other teams. The second league is a 14-team league where all the teams start with the same NFL roster. For example, if you choose the Bucs, you’ll compete with other users who are also managing Bucs-based teams, as well as the actual Bucs roster. How many times have we said or thought we could do the job better than Licht? You’ll be making decisions on trades, draft picks, free agency, player cuts, and even practice squad maneuvers—you name it—all in a dynasty-style format where your roster and transactions carry over from season to season so you can build your team the right way over time. It’s kind of like a combination of fantasy football, a mock draft and/or GM simulator, and Madden Franchise Mode.

It’d be great if we could get a group (or multiple groups!) of us together for a private 14-team Bucs league (or multiple private leagues, if there’s enough interest). You get to manage the offseason for your own Bucs team and then compete against each other’s unique Bucs-based teams during the season. I’m really psyched about Ultra GM and I think it’s something we’d all have a ton of fun with. Let me know by PM if you are interested in playing in a private league in which we will compete to see who can build the best team from the Bucs roster.

Ask general questions here so others can get the answers too.
So, fantasy football but tethered to an actual NFL roster with FA additions, cuts, & trades?

Is that right?
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kaimaru
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Re: Ultra GM

Post by kaimaru »

Looks like the site is built
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